The SEDRIS Data Representation Model
APPENDIX A - Classes Flashing Light Behaviour |
---|
An instance of this DRM class specifies behaviour specific to a flashing light.
Consider a <Point> representing a warning light at a railroad crossing. The <Point> has a <Light Rendering Properties> component, which in turn has a <Flashing Light Behaviour> and a <Light Rendering Properties Control Link>. The <Light Rendering Properties Control Link> is used to turn on the light, so that the light flashes when indicating that a train is approaching.
No FAQs supplied.
SE_Long_Float | period; | (notes) |
---|---|---|
SE_Long_Float | delay; | (notes) |
SE_Long_Float | duration; | (notes) |
This value represents the total period of time, measured in seconds, and including both the on and off parts of the flashing cycle.
This value specifies a delay period, measured in seconds, before the flashing behaviour is to begin, and shall be a non-negative value. It can be used to allow a collection of objects representing lights to appear asynchronous.
This value represents the period of time, measured in seconds, that the light is on, and is therefore required to be less than the period field value.
|