Table 6.63—DRM_Cone_Directional_Light
Property |
Description |
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Superclass |
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Class |
· <DRM Cone Directional Light> |
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Subclass |
· none |
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Definition |
A <DRM Cone Directional Light> is a light whose intensity varies depending on your position relative to the light's location, direction, and shape. This light takes the shape of a cone (which can be elliptical). A <DRM Cone Directional Light> can have a plane that divides the light cone into an upper and a lower section along the body of the cone. The upper section receives the primary color while the lower section receives the secondary color, if one is used. |
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Example(s) |
·
The <DRM Cone
Directional Light> has a primary color that is a <DRM Colour Index> with an intensity field
of 0.8. The minimum_color_intensity is 0.2. The has_plane flag is FALSE and the use_full_intensity
flag is FALSE. The <DRM Lobe Data> component has horizontal_width=40
and vertical_width=40. ·
The <DRM Cone
Directional Light> has a primary color that is an <DRM Inline Colour> (which makes the full
intensity 1.0). The minimum_color_intensity is 0.5. The has_plane flag is FALSE and the use_full_intensity
flag is TRUE. The <DRM Lobe Data> component has horizontal_width=90
and vertical_width=90. ·
The <DRM Cone
Directional Light> has both a primary and a secondary color that are <DRM Color Index>s that have intensity
fields of 0.8. The minimum_color_intensity is 0.0. The has_plane flag is FALSE and the use_full_intensity
flag is TRUE. The <DRM Lobe Data> component has horizontal_width=70
and vertical_width=90. ·
The <DRM Cone
Directional Light> has both a primary and a secondary color that are <DRM Color Index>s that have intensity
fields of 0.8. The minimum_color_intensity is 0.0. The has_plane flag is TRUE and the plane_angular_offset is
20. The <DRM Lobe Data> component has horizontal_width=70
and vertical_width=90. The minimum_color_intensity value is 0.0. |
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Inherited field elements |
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Field elements |
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Associated to (one-way) (inherited) |
· none |
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Associated to (one-way) |
· none |
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Associated by (one-way) (inherited) |
· none |
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Associated by (one-way) |
· none |
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Associated with (two-way) (inherited) |
· none |
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Associated with (two-way) |
· none |
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Composed of (two-way) (inherited) |
· one <DRM Lobe Data>6 · one <DRM Location> |
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Composed of (two-way) |
· none |
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Composed of (two-way metadata) (inherited) |
· none |
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Composed of (two-way metadata) |
· none |
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Component of (two-way) (inherited) |
· one or more <DRM Light Rendering Properties>s |
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Component of (two-way) |
· none |
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Constraints |
· none |
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Notes |
1 A flag indicating that a plane, based at the cone apex and extending along the body of the cone, divides the light cone into an upper and a lower section. The upper section receives the primary color. If a secondary color is used, the lower section receives it. 2 This value defines the angular offset of the plane that may divide the light into an upper and a lower section. It is measured in degrees (-180 to 180) from the lobe's light_direction vector, along its vertical_axis vector (in the same way as the vertical_width). The resulting upper section of the light is taken to be between the plane and the positive end of the vertical_axis vector. This value is ignored if has_plane is FALSE. 3 A flag, if TRUE indicates that the full intensity of the light is shown in the cone shaped area. If this flag is FALSE, the intensity of the light decreases (towards the minimum_color_intensity value) as the viewer moves away from the direction vector. 4 This value (between 0.0 and 1.0) is used in conjunction with the intensity value of the primary color. If the primary color is a <DRM Color_Index>, the full intensity will be the intensity field of that class. If the primary color is a <DRM Inline Color>, the full intensity is 1.0. If the viewer location is in the direct path of the light_direction vector (from lobe_data), the viewer will receive the full (intensity) value. As the viewer moves away from the light_direction vector (but still lies within the horizontal and vertical widths), the intensity decreases toward the minimum_color_intensity value (unless the use_full_intensity flag is TRUE). Once the viewer gets outside the horizontal and vertical width area, the intensity is that of the minimum_color_intensity value. If the minimum_color_intensity value is 0.0 and the viewer is outside the vertical and horizontal widths, the secondary color will be seen. If no secondary color is used, nothing will be seen. 5 If this flag is set, the directional light is not seen if the viewer is behind the plane of the directional light. 6 The lobe definition. |
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Class diagram |