The SEDRIS Data Representation Model
APPENDIX A - Classes Specular Colour |
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An instance of this DRM class specifies the specular reflectance component of a <Primitive Colour> instance. Specular reflectance is the highlight effect on smooth surfaces when they are illuminated due to light reflected from the illuminated surface. The colour of this component of the lighting equation depends largely on the colour of the light source.
A <Specular Colour> instance depends on both the angle from the lit environmental object to the light source and the angle from the lit environmental object to the observer.
See the <Primitive Colour> class for examples.
<Colour Shininess> acts as an exponent in the lighting equation to determine how shiny the colour appears depending on the angle between the lines to the observer and the light source.
See 16.1.4 Specular Reflection [Foley], and Chapter 5 "Lighting" [OPENGL].
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