<World Transformation> and Model Instancing
A <Model> defined in an LSR spatial reference frame has some origin (0, 0) or (0, 0, 0).
The <World Transformation> specifies the <Location> in the target spatial reference frame where the LSR reference frame's origin will be instanced.
The optional <World 3X3> matrix specifies any further adjustments to be made.
Detail, Class Diagram Sheet 7