Simulation of Shooting at a Target (Simulation of a Relative Coordinate System)
Any errors made in any of the position-location computations,
including those needed to compute the correct environmental
parameters, can & will dilute the accuracy of the result.
Select rectangular (topocentric) coordinate system origin at shooter.
Define position location of target & shooter.
- Both with target plane oriented perpendicular to LOS
Develop an aiming model with random inputs.
Integrate bullet trajectory in time from T until it pierces the plane of the target (need air temperature, density, speed of sound, wind, etc.).
- Will have to access geodetic system for each of these.
- Will need an iterative scheme to get the impact point.
Compute radial miss at target plane impact.