/*
* STRUCT: SE_Animation_Select_Parameters
*
* This data type specifies which branches to traverse from
* an <Animation Related Geometry> instance when encountered by a
* component iterator.
*
* Each branch of an <Animation Related Geometry> instance is considered
* to be a frame of the animation. The frames are ordered, and this
* ordering is used to implicitly number the frames from 1 to N.
* The animation_ranges_array is an array of beginning_frames and
* ending_frames. For each range specified, the frames from that
* range's beginning_frame to that range's ending_frame will be
* traversed.
*
* The entries in animation_ranges_array shall be distinct.
*/
typedef struct
{
} SE_Animation_Select_Parameters;
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